![]() With the discovery of new technology, empires will gain the ability to merge cities together, but, you guessed it, that also costs influence. Both of these actions also cost influence and are substantially more expensive than simply placing new outposts, incentivizing the player to get more influence. Once placed, outposts have the option of evolving into a full-fledged city or be attached as an administrative center to an already existing city. ![]() In addition, outposts allow players to place a few districts or move the outpost to a new location in the given territory. Only influence can be used to place outposts, so for any strategy, especially those focusing on rapid expansion, it’s critical to have high influence production. Territories can only be claimed by placing down an outpost, a kind of encampment and foundations for a future city or administrative center. We’ve discussed how to get more influence in our resource guide, so here’s everything you need to know about how to utilise influence in Humankind. Here are the six main uses of influence in Humankind: We whipped up a helpful starter guide going over the major uses for influence. ![]() It’s also more multifaceted than some of the other city produced resources like food or science and can be confusing to understand the full breadth of its effects. Aside from the highly valuable physical resources like iron or oil, influence is arguably the most important strategic resource in Humankind. ![]()
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